package net.minecraft.block;

import java.util.List;
import java.util.Random;
import net.minecraft.block.material.MapColor;
import net.minecraft.block.material.Material;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.Entity;
import net.minecraft.item.Item;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.tileentity.TileEntityEndPortal;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.util.BlockPos;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumParticleTypes;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;

public class BlockEndPortal extends BlockContainer {
	protected BlockEndPortal(Material materialIn) {
		super(materialIn);
		this.setLightLevel(1.0F);
	}

	/**
	 * Returns a new instance of a block's tile entity class. Called on placing the
	 * block.
	 */
	public TileEntity createNewTileEntity(World worldIn, int meta) {
		return new TileEntityEndPortal();
	}

	public void setBlockBoundsBasedOnState(IBlockAccess worldIn, BlockPos pos) {
		float f = 0.0625F;
		this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, f, 1.0F);
	}

	public boolean shouldSideBeRendered(IBlockAccess worldIn, BlockPos pos, EnumFacing side) {
		return side == EnumFacing.DOWN ? super.shouldSideBeRendered(worldIn, pos, side) : false;
	}

	/**
	 * Add all collision boxes of this Block to the list that intersect with the
	 * given mask.
	 */
	public void addCollisionBoxesToList(World worldIn, BlockPos pos, IBlockState state, AxisAlignedBB mask,
			List<AxisAlignedBB> list, Entity collidingEntity) {
	}

	/**
	 * Used to determine ambient occlusion and culling when rebuilding chunks for
	 * render
	 */
	public boolean isOpaqueCube() {
		return false;
	}

	public boolean isFullCube() {
		return false;
	}

	/**
	 * Returns the quantity of items to drop on block destruction.
	 */
	public int quantityDropped(Random random) {
		return 0;
	}

	/**
	 * Called When an Entity Collided with the Block
	 */
	public void onEntityCollidedWithBlock(World worldIn, BlockPos pos, IBlockState state, Entity entityIn) {
		if (entityIn.ridingEntity == null && entityIn.riddenByEntity == null && !worldIn.isRemote) {
			entityIn.travelToDimension(1);
		}
	}

	public void randomDisplayTick(World worldIn, BlockPos pos, IBlockState state, Random rand) {
		double d0 = (double) ((float) pos.getX() + rand.nextFloat());
		double d1 = (double) ((float) pos.getY() + 0.8F);
		double d2 = (double) ((float) pos.getZ() + rand.nextFloat());
		double d3 = 0.0D;
		double d4 = 0.0D;
		double d5 = 0.0D;
		worldIn.spawnParticle(EnumParticleTypes.SMOKE_NORMAL, d0, d1, d2, d3, d4, d5, new int[0]);
	}

	public Item getItem(World worldIn, BlockPos pos) {
		return null;
	}

	/**
	 * Get the MapColor for this Block and the given BlockState
	 */
	public MapColor getMapColor(IBlockState state) {
		return MapColor.blackColor;
	}
}
